Karaka

Legendary

 Scout

 FUG

 Melee

Role


Magic DPS


Tanky Diver


Skills


Ironclad Shackles
Cooldown: 6

Deals [75-262.5]% Magic DMG to the enemies within range 4 times.
Total [300-1050]%
Deals [15-45]% of ATK as Bleed DMG for 5 seconds.

T1: Deals an additional 100% Magic DMG.

T4: Inflicts a Knockback to the center of the armor.

Ironclad Storm
Cooldown: 8 

Deals [150-525]% Magic DMG to enemies within the frontal range 6 times.
Total [900-3150]%

T2: Immune to 
Action-Control for 2 seconds.

T5: When Ironclad Storm is used, Ironclad Shackles' CD will reset.


FUG Slayer

Passive

Increases Magic DMG by [15-60]%.
Increases DEF by [50-150].
Increases DEF by an additional [0.5-1] per each character level.

T3: Immune to 
Action-Control for 5 seconds when the battle starts.


World of Darkness

Cooldown: 10

Rushes to the farthest enemy and deals 
[250-875]% Magic DMG to all enemies.
Decreases Incoming DMG by [10-20]% for 7 seconds.
Decreases the enemies' MVMT SPD by [15-70]% for 7 seconds. 

T6: Decreases incoming DMG by an additional 30% for 7 seconds.

Flower of Darkness
-10 Ignition Gauge

Upgrades the Basic Attack for 7 seconds.
Divides [180-378]% to enemies within range 3 times.
Total [540-1134]%
80% chance to deal 
[30-63]% of ATK as Bleed DMG for 5 seconds.


Increases DEF by 
[0-180] for 7 seconds.
Increases DEF by an additional [1-1.5] per each character level.

Rice Pot

Great AoE Damage but Melee
Gonna die quick a lot of the times
CC immunity is handy at times

ToT / Story

Great AoE Damage but Melee
Can be used on burst team
Gonna die quick a lot of the times
CC immunity is handy at times

Boss Content

Suboptimal
Decent Damage but not made for 
single target

Ranker Wars

The content he really shine in
Good burst damage with CC Immunity
He annoys backline
White Counter